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Have exact same problem in my project. It seems full path is concatenation of Build data path and path within Editor.
Hi. Looking cool. I have a question: If I want only matchmaking without authentication or database - can I do this with your package? Thanks in...
I have same issue on 5.4.1 and even have submited a bug: 830776. I was told it has been fixed in 5.5b3 : "...That bug has been fixed in 5.3 and...
First of all - great work! But I would use another type of static light - static shadowmap. I mean any realtime-shadow light generates a shadowmap...
Is there an option to disable this for entire project? For projects which targets low end devices.
Hi, We have a legacy project which has a network system based on C# sockets. Network code hadn't changed for about half a year and worked like...
Yeah, there are already a lot about this issue. New dynamic skybox has several thousands polygons and quite heavy shader. So due you have a weak...
Hi, I've experienced same problem. Screen has noise - but not actual AO. Device is Sony Z3. GLES2 vs GLES3 make no difference.
Thanks. 2-3 weeks is totally fine.
@Funny Face: we'd love to take a look at that project. initial guess looks like it's hitting something in our System.Threading.Monitor...
Hi, We've managed build our project somehow with Unity 4.6.1p5. which is good. But during runtime we have problems with third party native library...
OK, I've managed build it somehow with Unity 4.6.1p5. But during runtime PUN+ is completely broken. it's generate a lot of exceptions during...
Hi, Due to mandatory 64 bit apps for iOS there is question: Does PUN+ have a 64bit version of native libraries? May you provide an ETA for such...
Oh thanks. I'll try build our game with this beta and reach you back as soon I have time.
WebRequest API is not yet supported with IL2CPP, we are working on it. Any ETA for WWW implementation? Because our game heavily depends on this....
Hi everyone! We glad to announce recent release of our game on Google Play store. (Apple AppStore and Amazon release are coming) This is a game...
Hi, NGUI 3.04+ has a big change in Font system. This leads to several compile errors PSD2NGUI version 1.2. Do you plan update your code for...