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Hi Prime, We are currently using your iCloud Plugin (as well as many others^^) and want to give you some feedback. We use an additional layer to...
Hi there. First thank you for the awesome work with the plugins they saved me many hours of xcode nightmare. I am currently using the StoreKit...
Hi, where can I find this mysterious "debug webplayer plugin"? Searched already, but no luck...
Hi everyone, I got a strange error while building our currently project for the first time on the devices. We already made a prototype some...
Hi there, First i want to say great plugin, easy to use and easy to implement. I got a question about your GameCenter plugin. We use it in...
I encountered the exact same problem when loading textures in different sizes. In the Editor all works as expected but when i run it on the device...
Hello everyone, I got a problem with AssetBundles on the iPhone. I want to export my scenes in Asset Bundles that i can add additional scenes...
an Update to the problem Tetrad and I had: I Updated Mac OS to the beta 10.6.6 build available in the Dev Center and now all works perfect.
i got the same errors when i follow the guide. I read some where that the mac installer may be broken on snow leopard but have no proove for that...
I tried to follow your instructions but encoutered an problem i cant solve. Everything went fine until i want to install the package. The...
Hello, I have a problem with my current project. It is a 2.5D Adventure and I want the characters to cast shadows on a transparent Plane on the...
First you need also the triangle indices in your textfile. That is needed because you have to know how to connect the vertrices. I assume you...
Same for me. The AdHoc and Release Builds build but the simulator one always get the errors.
I have written a small Sound Manager that is just simply a game Object with a singleton class that manages all the Sound Effects and Background...
If you develop for Portrait thats true. But in Landscape mode you can see the full screen.
Hi everyone, I am relative new to X-Code programming and encounter a strange problem with my current Project that is for iPad only. I want...
The simplest menu for testing propose will be //in c# if(GUI.Button(new Rect(100,100,150,50),"Button Label")) { //Do Stuff here if...
I encountered the same problem while loading some localized textures for our game. If we switched the textures often we get an crash. I resolved...
Like said before the App size is now at 20mb. To archive this you should try to get your zipped app to 10mb. We made the experience that the DRM...
just zip the .app file. App files are just folders with the whole stuff in it. And read the documentation or if you get an error and got other...