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Hi there, i am developing a multiplayer game, where the players will have an inventory. For prevent cheaing, like changing the amount of items in...
Thank you very much for the help. Im on my way to work. Will try to fix it in the evening. Probably the camera will bei the solution. :) //Edit @...
If you want to load a scene in addition to the scene already running, you need use loadleveladditive. If you want to use loadlevel, pass the Name...
Could you show some more of your Script pls. Since you are using JS, i can not figure out what you expect your variables to have inside. I will...
Ah ok. What does Player_Level return? An integer? If yes. Try to write your previous code and change line 5 like this. if( TestValue ==...
Hi, why do you need the Testvalue? Try to do something like this: var Players[2] = new Players {"player1", "player2"}; for( var i = 0; i <...
Hi there, i am freaking out with that framework since yesterday... It is nice but i am really not sure if there is a bug inside or i am doing...
Hi, i have a strange problem here: i have been following the networking tutorials found here in the forum:...
OMG... I'm sorry for opening that thread. The empty GO was exactly on the ground of a cube i have created before. What happend is, the top half of...
Hi, i have a problem with the brightnes of the gizmos i have attached to my empty game-objects: This is the original file: [ATTACH] This is how...
Hey community. Thank you for your replies. I have found something that i can use: StrangeIoC framework. It has taken a while to go in it, but i...
Is there any way to send messages from one script to another? If i write something like this: // File1 void Start() { Messenger.AddListener(...
Thanks for the reply. Was around the web now, based on what you have written about pubsub system and found this site:...
Hi, i am trying to do some network connection stuff for my game using Photon, what is working fine so far, but there is a problem i am facing for...
Hi, i was playing around with the cloth physics a litle bit and found a simple way to create a rope using a Blender Object and the Cloth-Physics....
Ty for the reply. I dont know why, but it works fine now. i didnt change anything. I tried it out a vew times again: In the edidor it does not...
this is what u do: float walkSpeed = Input.GetAxis("Vertical") * walk_Speed; // other code using walkSpeed walkSpeed = walk_Speed * run_speed;...
currentAA is retrieving int value thats right. But it is the key of the array, the value that i get is 3. with the 3rd key i can access the int 8...
I'm not a code guru yet, but it looks u want to overwrite your walk speed and then use the same variable to work on on the movement. Try to move...
Hi, i wrote a script for changing quality settings ingame, working fine. Now i would like to save this settings in the with the playerprefs....