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AH, ok, I understand the difference now, and I understand where the warning came from. Thank you for the detailed response, I appreciate it.
In a script I got a reference to an object's sprite renderer with the code renderer = gameObject.GetComponent<SpriteRenderer>(); This gave me a...
Thanks for the recommendation! Though I was using an LTS version, I downloaded the previous one, 2018.4.37, and the up and down arrow key...
I'm having an unusual problem with the ball movement. I've spent some time searching this forum, as well as other places, so I apologize if this...