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Thank you very much for your help, I implemented it and it certainly works. Sadly there doesn't seem to be a way to have the same scale of trees...
As I said in the post earlier, I am aware that I could rotate them all 90 degrees in a 3d software and re export the 100 different models back...
I am having issues with the scale and rotation of the trees while using the terrain tool to place them, my issues are: There is a scale mismatch...
Thanks for the help, the collisions work perfectly now. I just need to fix the issue with the spawn points and the system will be functional.
Let me be more clear, the gameObject that has the collider is the parent of the gameObjects that contain all the colliders for the car (the wheel...
I am doing a car racing project, a part of said project is a system for returning stuck AI cars into the road. The script stores the nearest...