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I edited my post to add the error message.
Updating to this version broke the whole thing... Looks like Object Space is not working anymore Also, for some reason it broke other unrelated...
It's going to add a few more weeks of development but we think it's worth it !
While working on asteroids, we came up with a little surprise for you :) Introducing destructible full-size planets ! While making the voxel...
Is it possible to make the Mesh creation Synchronous (Not Async) ?
Is there a way to disable side meshes that are at the upperCorner / lowerCorner ? As I understand it, it's a feature that is added to the mesh by...
Is it possible to NOT create the voxel database ? I mean, I use a procedural script to create the voxels then only add the modifications with an...
Is it possible to get the C++ source code for the DLL ? I'm willing to pay for it if you want me to. Thank you.
Thank you, it works perfecty. Just one problem, the Fade Start and Fade End doesn't seam to work.. no mather what value I set there, the grasse...
Just bought it, looks very good, this asset is perfect except for one very simple thing you could add. It's missing a feature for defining the UP...
Indeed I am still working on it and it's going well, but it seemed like the first people who answered were not interested so I don't really...
Procedural planets using subdividing cubemaps is nothing new. There are lots of documents on the internet explaining different ways to do it....
That's the thing I've found a way. The reason unity breaks with too many voxels is that it has a limit of 65535 vertices per mesh. The trick is...
@HenryV This project is abandonned isn't it ? I bought it more than a year ago, made lots of improvements on it. If you can't pursue it's...
Sorry I was not specific enought about PT, my question was : Does VG work only on UnityTerrain type surfaces? or will it work on any other...
Actually I forgot to mention, I don't use your orbit system for the asteroids since the gas giant has a 3000 KM diameter, hence if the asteroids...
The pre-alpha 4 preview was the first ever video. The soundtrack is Seeger by John Deley, from the Youtube Audio Library. The camera rotations...
Would this work with Planetary Terrain and RTPv3 ? Thank you !
I am about to add this feature myself for a game I'm working on. Can you tell me any insight that may help me start ? I'm looking especially at...
Just uploaded two new videos of Pre-Alpha 5 Improvements on Graphics [MEDIA] Fastforward building a voxel spaceship [MEDIA] What do you think ? :)