A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hi, I am sorry to hear you're having trouble with the package manager. It appears that you're using an older version of the editor, the latest...
I could not reproduce the behavior on my end. Could you also share your "manifest.json" file so I can have a look with the rest of the team?
It could be that one or many other packages are requesting version 3.0.4. You can double check this by opening the “packages-lock.json” file with...
Hi, This is probably because your project manifest is referencing the version “3.0.4” of TextMeshPro. Make sure that the “com.unity.textmeshpro”...
Thank you for sharing the detailed reproduction steps. You are correct that modifying the project file directly is not officially supported; I...
Hi, There is no way to skip this dialog that I am aware of, apart from launching the editor in batch mode. I’ll discuss the possibility of...
Hi, Thank you for the detailed report. You are correct that AssetDatabase.Refresh no longer forces a resolve operation in the latest 2019.4...
Hi twinklapps, You are correct that moving the "AddressableAssetsData” folder to a new project does not work right off the bat. I just found out...
Hi twinklapps, A recent issue seems to be causing the empty group window in the Addressables package. It should be resolved as of the...
Hi UltraMunro, Two new events were introduced in Unity 2020.2 which could help a bit with your example. The registeredPackages event is...
Hi, You need to enable the Auto Refresh preference or press Ctrl+R for the resolver to refresh your packages after editing the manifest manually....
Hi claibornecp, This is an issue with the Plastic SCM beta plugin which currently affect 2020.2.6f1 and higher versions of Unity. If you want to...
Hi folks, The issue causing updates not to appear in the “My Assets" tab has already been resolved for most of our release lines, but it is still...
Hi WARdd, We had an issue that caused updates not to appear in the "My Assets" tab, this has already been resolved for most of our release lines,...
Hi xCyrbog, the packages are still there, but you first need to specify the name of the package in the url path to access its metadata, from which...
Hi, a good solution if you're working locally would be to turn the “Universals” folder into a local package. This way, every time you update...
> But is there a way to not show that dialog when importing packages? That would be great. Do you mean the Safe Mode prompt? You can disable this...
Hi, this process is done automatically by the exporter when comes the time to build your game. You can’t manually decide what to include in the...
Hi, it is possible to isolate a portion of code from the main assembly by creating an assembly definition file in a sub-folder. This would ensure...
Hi, You could try unchecking the Auto Reference setting in the plugin inspector to restrain the scope of this DLL to a specific assembly...