A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
So first off, please treat me as you would a child with this question ;P I have been messing around with HDRP shadows and having the issue of...
So maybe I'm a special kind of dumbass. I am messing around with URP and created my first shader for leaves. On one material it has shadows...
Heya, So the title says most of it, I am looking to create a dissolve shader in shader graph that then works with a mask like in the asset pack...
Thanks for more info, I hadnt actually taken into account how limited the view is when thinking about performance. I think today Im going to have...
Looking at Diablo again today I see that, although textures wont work too well in our style it might work out. Ill take some screenshots a bit...
Hi there, I wanted to know if anyone has ever had luck with a grass solution that works well with high isometric camera angles/near top down...
Hi there, I wanted to know if anyone had suggestions as to how we should go about creating sky islands... We want to use a terrain system, but...
Hi there, So I have a bit of an odd question, I wanted to know if there was a way to change the way Unity names a terrain asset and to change...
Thanks for the heads up, thats a shame. I hope to find a better solution as we work through things, but ill look into the two that you provided....
Heya, so I have been having a bit of an issue and I'm not how people are solving it in general. If you have a particle system emitting trails,...
Hi, So I'm busy animating a scene and am having an issue animating the character in the scene. For the walking I am using the animations root...
So no one really knows? xD
Hi, so the title pretty much gives the jist of it. We are still using UNet as it fits our project and timeline, but we are looking to increase...
Ohhh, didnt know about that there. Seems that not much of that is too polished, alot of extremely rough stuff but its a nice direction to look...
So, I wanted to give something a bit of a shot but cant find if anyone has done anything like it. I want to have slight cell shading, via be it...
Hallo all o7 We are looking for feedback on gameplay in ZombieThon whilst we are in the stage of beta testing. You can check out the steam page...
Hi guys and gals, o7 We need a few people as beta testers just to test out single-player(Co-op at some point also), if anyone is keen you can...
Hi, so I am having issues disabling animation parts correctly. In my scene I have changed this characters legs to be like so:...
Bump
We've been developing a game with multiplayer done with Unet, but we want to use steams peers to peer to avoid a need to pay for Unitys servers....