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Hi @INedelcu do you have any hints for me on this, much apreciated. Cheers, j
Hi @INedelcu looking at the HDRP example, is there a way to disable the path tracing, so still have the instances raytraced but in HDRP? If i...
thanks a lot @INedelcu this is awsome
Hi @INedelcu, wasnt it added here? maybe its not fully implemented, you probably know better than me, just checking. Best, j [ATTACH]
@MichaelHVedeler same here... @INedelcu would be great if you could help us with a sample project. Best
Hi @INedelcu thanks for your answer. Any idea when? i cant real find any information or samples online. I really would like to play with this....
@INedelcu could you share working project with 2023.1 on how to instantiate meshes with raytracing, like the example image you posted above? much...
any updates on this topic? running into a similar problem...
@Veig can you share the full project with your solution?
Any updates on this topic? having the same problem....
how is thi not implemented.. Such a basic thing
Any updates on this? Did you found a way to read buffers on shadergraph? i dont understand why is this not possibl!
Im having the same problem with the Custom Render Texture on 2019.2.19f1.