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If you look at the FBX Import Settings animation section, towards the bottom of the settings you'll see "Motion ==> Root Motion Node" with a...
Thanks for the response, Ed Unity. I guess I'm looking at making two separate yet companion apps (which is annoying but not the end of the...
I'm working with the Note 4 / Gear VR in 5.1.2. If you check VR Supported in the Player Settings, the Android Device asks you to place your phone...
"And there was much rejoicing!"
Thanks for all the help, @Ed :) Is there a timeline for 5.1.1p2? I very much want to upgrade to the latest but my deliverable is in 4 weeks so...
Just to let everyone know where I'm at: I am able to run using Oculus SDK v0.6 with Unity 5.0.1p2. If you folks need an immediate plan B, I can...
log file attached and zipped. I tired to minimize the time between clearing the log file and attaching the Note 4 into the Gear VR, but as you...
I promise you it was not. The project didn't contain anything but a .unity scene containing two cubes and a d-light, along with my osig file....
I deleted 5.1.0p1 and installed 5.1.1f1: Same results with my old project. Same results with a new project. Same results on a colleague's Note 4....
Ed Unity, I've filed case 705638 in the bug reporter, with my project, editor files, and logcat output attached. Hopefully I'm just doing...
Ed unity, We still need an oculussig file in /Assets/Plugins/Android/assets, correct? I will .zip up my project after doing a little more...
Ed unity - I had the same problem as phil_lira and deleted the exact same folders as him. To get a good baseline test on my Gear VR, I started a...
OK - much better place now... I found an additive shader (will look into depth in a bit) and aside from some gnarly stretching I'm on my way...
I am, and I believe that Imbarns is using said custom shader because my projector sure doesn't work like that :)
The way your projector is working is fundamentally different from mine. Notice in my attached screen shot how the material is simply duplicated on...
I believe the saying that a picture paints a thousand words, so I've attached one to illustrate what I'm trying to do. I have an actor in-game...
This is really a sanity check as I have no other engineers on my job to run this by. I have an enum called Languages, the members of which I've...
Hey Raoul, I sent you a PM. I could really use Beta access to V3. I need T-junctions, and your video looks like that feature is stable for me!
BUMP BUMPITY BUMP Helloooooo Unity folks? Can we please get some support here? Even telling me to go climb a tree would be more helpful than...
Case 573418