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Hello, Utilizing the No GameObject Workflow, is it possible to easily and cheaply swap prefabs based on some kind of distance threshold, bounds,...
Hi there, I'm trying to utilize occlusion culling, but am finding that it's only working on the right side of the screen. Attached is what my Hi Z...
It's not clear what the full consequences are of doing this yet, but I was able to build by commenting out the entirety of the...
Hello, We're getting terrible results on our text with DLSS and TAA in VR. We love the look overall of both solutions, but not for text. I heard...
Hello, Has anyone had issues setting up Puppetmaster in 2021.2? I'm on 2021.2.4f1. I took the exact same model and brought it into both 2020.3...
Also having similar issues, and my Edit Collider button is sometimes missing: [ATTACH]
Is it just me, or does DLSS frame rate boost currently only work with Ultra Performance at 8K? 2021.2.6f1
Sorry - I tried to repro in a fresh project and found that I couldn't. This led me to find that the issue was with a plugin I was using: Enviro....
I get a lot of flickering when trying to view these clouds in VR. In addition to this existing scene where I see the issue, this also happens to...
Can I bump this? I really want to know if anyone has successfully used these clouds in VR.
Has anyone attempted to utilize Unity's HDRP volumetric clouds in VR? I can get them looking good in scene view. Once I view them in VR, they turn...
Seems to be working now - I did a lot of stuff and can't pinpoint exactly what got it working, but I'm pretty sure it was just upgrading to the...
I'm also experiencing basically no effect on frame rates with DLSS on. I can force the scaling down to 10% and as expected, the image quality...
Facing the same error upgrading from 2020.3.19f1 to 2021.2.2f1. None of the above solutions have worked for me yet. EDIT: I'm able to get around...
Smart workaround. Saved me a lot of time. Thanks!
Hello, Is it possible for GDE to import from a spreadsheet during runtime? Or at least on Start? I see this question was asked back in 2015, but...
Hello, I'm developing some laser guns and have found I need to be sure that 'Always Fire Projectile' is enabled in the Raycast Weapon script if I...
Hi there, I'm trying to develop an app that allows the user to manipulate a patient's arm in VR. I have used Final IK to allow them to grab a hand...
+1 for getting this recompiled for 2019.