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Edit>Project Settings>Player In the Inspector tab scroll down to Other Settings and GPU Skinning will be a checkbox in there. :D
Okay, so NOW we found out that the reason Direct X 11 was doing that was because "GPU Skinning" automatically becomes checked when switching to...
So it turns out that it's NOT the project or the libraries. We just found out by enabling Direct X 11 in Unity Pro, it breaks the rig. But enable...
We just started a new project and it worked! So it looks like we'll have to delete the libraries saved in the project we have to get the...
Tried Assets>Import New Assets in current scene and new scene. Still no luck.
The character for our game has been imported successfully using Basic Unity. Version 4.2.1 We're using the Generic setting under the Rig Tab...