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I have the same issue in Chrome. What is happening : - I have a 3D game running fine in Editor / IE / Standalone (700FPS) - In Chrome, it runs...
Yes indeed, I reported this very fact a long time ago to the Unity team, in details... This sounds like a simple problem really, and if I didn't...
Startales our first Unity game was released a few days ago. Search for "Startales" on the App Store :) Start a great adventure and sail away...
Bought the package from Ethan a few days ago, I had a few problems setting everything up, but in the end he gave me all the help he could, and now...
Thanks for the answer :) I'm already using the regular sprite manager, not the linked one. I guess I will have to reduce the sprite position...
Hi Brady, a performance question about SM1 : I currently use 4 sprite manager, have about 650 sprites in my game, and moving some of them around...
It works like a charm, thank you :)
Hi Prime :) Been using two UIToolkit to have a fullscreen texture as well as my UI, and my UI is behind the fullscreen texture.. I tried to add...
So the issue was my camera clear flag. With camera clear flag : don't clear : it was working fine on windows mac, all resolution. But a lot of...
Really great GUI tool :) I had a few problems setting up a new font (error message were obscure), but other than that, it's quite easy to use. So...
I Have the same problem, Displaying a few items using GUIUtility.RotateAroundPivot and GUI.DrawTexture Have a spike like everyone else. I...