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I thought it might be the enums at first too..but I have other scripts with enums that are being utilized in similar ways without the error. For...
So I am trying to convert this tutorial I'm studying into javascript (the tutorial is in c#) so far so good...except I get to a situation now...
So I've found a "fix" for my issue and thought I would share it for people who are/will have a similar issue. I basically created a timer similar...
Lately I have been working on getting a game pad to work with my project. Everything is going swimmingly so far, but I have hit a bit of a snag....
Thank you, I really appreciate your insight. I had a suspicion that all of my calls to yield were causing some sort of an issue. I will admit the...
function printCheckArray(){ printArray(); checkMatches(); } In a situation where one is calling a sequence of functions, sometimes they...
It may be a bit too early...But in terms of Unity Indie 3.0 what new features will it offer? And which ones will be specific to Pro 3.0?
Hey Nathan, So I caught your reply before you had changed it. I'm not quite sure I understand the new code you have written up. I did however...
That might become slightly cumbersome to check every single instance of an item. Essentially what is going on is there are two scenes. In...
So I'm tackling the problem of switching back and forth between two separate scenes.Through many searches I was able to find a way to have objects...
I'm trying to switch two objects, where when they come in contact with each other they will swap each other's starting positions. So...
Thank you very much!! I think you might have just saved me! :)
I don't think I'm mixing anything up. But I suppose I could be misunderstanding and putting things where they aren't suppose to be. Parent -...
Essentially, is there a way to create a compound collider out of primitives, and have it act as only one when it comes in contact with another...
Changing the slope limit on the character controller would also work I believe :?:
All three children have a primitive collider. Can it work that way somehow? Or do they all have to have mesh colliders? Also, not sure if it...
After lots of frustration and forum searching I've made some progress with compound colliders, however, one problem still frustratingly remains......
Using silo at the moment and I am having a similar problem. I've tried exporting as .3ds and .objs, and whenever I import them into Unity the...
I'm having a hard time understanding what the SendMessage functions do exactly, and after doing a search around the forums for some info, it still...
I'm not quite sure what you mean by that...but I'm going to assume it means that I didn't ask my question very well. So I guess what I'm...