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This is crazy nobody has a solution. I try to do any of the following after setting sizeDelta: 1. Call Canvas.ForceUpdateCanvases() 2. Call...
Hello, I'm trying to optimize my 2d game's rendering performance and could use some help. Unity: 2021.3.33f1 Universal RP 12.1.13 I'm stepping...
There was conflicting information in this thread. One comment says to convert 3 forward slashes to 2, another says 4 to 3. Spaces appears to be...
Is this going to get backported to Unity 2021 LTS?
Is there a preferred method for retrieving this data in 2024?
1 year later - any update on this feature?
Necro'ing this to share another potential solution I was creating a component that automatically shifts text from center aligned to left aligned...
For any Googlers who stumble upon this AssetReference.RuntimeKey is actually an *object*. So not only is Aref == Befunreliable, but so is...
@SoylentGraham I've forgotten the details now, but I probably created the private key via the command line, imported it into Keychain, then chose...
This bug was fixed in all version of TextMeshPro after 3.0.6. 3.2.0-pre.4 for example, can be installed by following the instructions here:...
Just chiming in, May 5, 2023 this is still the solution. 1. Create a private key 2. Create a Certificate Signing Request from that private key 3....
@julienkay I'm really looking forward to using this plugin to automate my build pipeline. One question - can it be used to create MSI files for...
Ignore me - forgot the line `using UnityEditor;`, d'oh!
Hello, I'm trying to run a Pre-Export script in Unity Cloud Build that modifies PlayerSettings. The guidance I've found online says to 1. Wrap...
May 31 2021 to Nov 15 2022 is 13 years, maybe on planet Gargantua
One more update - I've confirmed this happens both on Windows and Mac. I've been doing all of my testing in-editor but will compile some builds today.
I did, I think the default is 50. I just tested with 500, same problems. I also kicked up the Cascade Count to 4, no difference. I'm not sure what...
Another oddity I've discovered - ALL shadows will enable/disable depending on the position of one of the shadow casters. Watch as one of the...
Unity version: 2021.3.0f1, OpenGL 4.1 URP version: 12.1.6 2D Sprite version: 1.0.0 Hello, I'm using URP with the 2D renderer. I have some lights...
Will be fixed in 2020.2.0b13...