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After messing around with the Rival's Platformer demo, I was looking to set up a player HP and enemies. For the HP, I would normally create a...
I couldn't find anything that I saw as large. I do have large meshes, but they are divided up into smaller bits via edge loops.
I've searched with AG and looked in the scenes I've created. I've even gone through most of the scenes from imported packages. But the meshes...
I can't find the meshes in the error message. Also, the meshes change but it is consistently 3. I don't have any scripts that create probuilder...
The platform is moving. If the player is not parented, the player won't move with the platform. When moving to the side, the platform would move...
It does but it's not the same. I may be dreaming for another quick decals that is independent of a render pipeline.
Problem: While attaching (parenting) the player to a moving platform, the player would snap to the parent's rotation. Desire: I wanted the player...
Since Unity has picked up ProCore and has incorporated ProBuilder, ProGrids, and PolyBrush, are we going to see Quick Decals too?
same error on 2018.3.8f1. I'll revert to 7f1.
Is there a plan for ad services outside of mobile? I would like to include ads within the game itself rather than removing the player from the...