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Understanding the DOTS Physics package, I did not understand why it is developed in this configuration. Some things that are in standard Mono...
Can someone explain to me the difference between PhysicsWorld, CollisionWorld, and DynamicsWorld? What is the purpose of these worlds?
I want to convert gameobject to entity via the script API (without using the "Convert To Entity" component) without child objects that the...
For me, this seems surprising and I can't figure out what it is, but RenderMesh is much slower in practice than Monobehaviour's Mesh Renderer. Can...
Thanks for the answer! I will look for solutions.
I want to use NetCode for MMORPG-scale games, but I'm not sure if It's a good fit for this purpose. My task is to make sure that there can be from...