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I want to share my finding on how to do this. Note that this involves hack/workaround, so do it at your own risk. Objective: I want to get script...
@achimmihca That hack is huge for me, I can now release my game in release build, get rid of the "Dev Build" watermark and still get line number...
As an addition to this, I found this secret editor function from code in Text Mesh Pro's TMPro_FontAssetCreatorWindow.cs using...
If your issue were "I dont have line number in my development build, and I need it" Your problem might lies elsewhere 1. First, VDF you shown...
Update and clarify my own answer. Note that this issue is specific to when uploading game to Steam and about upload script that matters. What is...
(Sorry to necro/dig the thread) A little bit addition to this. It seems like Debug.LogError will NOT produce cloud diagnostic event. So if you...
Glad it could help, I'm happy (and despair at the same time) that this still happening today. I thought it was only on my machine or due to my...
There is a bug in FizzyTransport when disconnect. 2 lines of code need to be added to NextClient.cs I will just left a cross link to your github...
I got the same error Upgrading 2022.1.15 to -> 2022.2.1 Here is how I solve it: I was using the github (now deprecated)...
I have been enjoying using store bought assets for my game but sometimes I wanted to modify some of them to create some variation from original to...
This API is a mess, at the time of writing (2022.1.15) the IsDone is still broken like that as OP written. Then the way to check if clip has ended...
Update: after some time, reviewer posted an update (also in Japanese). That after update Nvidia driver the crash is gone. So I think this issue...
One of our player reported it as such in their review , maybe it was crashed by something else by this message was popped up before that. Here...
One of our Steam game player got crash on launch. The full message is "Failed to load 'NVUnityPlugin', expected x64 architecture, but was Unknown...
Pardon me to dig an old thread. I'm surprised that I'm not aware of \v exist despite I'm using Unity and TMP for ~8 years! And it is working in...
Hi Internet travelers and lurkers. I got 'Error building player because script class layout is incompatible between the editor and the player.'...
Hi, internet traveller and lurkers, I'm from future! Just here to drop a quick copy-paste for another time travellers. I added this code to our...
I am dealing with my stupidity for week. I had my RectTransform gizmo checked. Layer ok, no hidden layer. But I forgot that I completely turned...
Hi, any internet traveler, I have succeed in my mission to reduce compile time by disabling test assemblies. What does it do? It searches for all...
sbergen thanks for the tip, I will look into it. > Edit and change away the target platform asmdef This is what I done for now by hand. If it...