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+1 12 years of Unity ignoring their Users ... why am I not surprised?
I don't know if anything is happening about his. I tried looking for bug report - by issue number and by error message - and cannot find anything!...
Ok - that makes sense. For some reason I was thinking I had to DeSpawn and then Destroy .. I guess that was creating some sort of race ... I...
and the GO are spawned as follows public bool Spawn(Transform parent) { NetworkObject no =...
.. and sorrry - the code for deletion ... There are multiple small meshes (and other geometric shapes that don't need a SerializableMesh since for...
The GO is instantiated from a Prefab programmatically. That Pefab includes MeshFilter, MeshRenderer and MeshCollider components. The SetMesh()...
I have a problem - or possibly two problems that occur together: I have some Network Objects that are programmatically created. Some have a...
... I upgraded my little test project to 2023.1 beta and it is now working. Ok for the test project but ... I am wondering if there is a problem...
Yes, but then again no :( I know you are on the right track - but it still fails. Steps to reproduce : 1 Download Unity Editor 2022.2.17f1 2...
Hey ho I wanted to try this plugin on a very small project of mine.| Loaded Animancer Lite 7.4.2 from Asset Store into my 2022.2.1 project. All...
I done a number of upgrades including Unity -> 2022.1.23f. I have built my app in IL2CPP for Windows and I having problems exiting the app - it...
This is causing me some problems that never existed on the Quest 1 - what should be flat images appear incorrectly curved leading to "VR...
This track seems to have gone cold - but I have something to add - and a bit of a solution even if not brilliant. I know the reason for the...
I have a feeling this is a simple question - I just can't think where to start to look I have tried t search for an answer but all of the search...
Taking my, metaphorical, life in my hands, I have written up my experiences creating a complete VR user experience for a Business application in...