A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
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Would help if you went into more detail about which development houses and big publishers rejecting vita development. Besides nintendo pumping out...
That's what the posters of this thread who entered flame war mode miss the point of. Taking a risk and supporting platforms seems to be better.
If your talking about PSN content for PS ericson droids or Vitas, do recall seeing a report from a news site(don't remember the URL) but mentioned...
That seems to be the problem for me, I would have to compare the kindle with other tutorials out. Though when you generally think of very detailed...
If unity group wants to be open to supporting platforms that could handle the engine, don't see why it would be a bad idea for a indie dev being...
Guess I should of mentioned earlier about making a comparison. Like how does Unity iOS Game Development stack up compared to free ios tutorial...
Had second thoughts about kindle version compared to Unity 3.x Game Development Essentials. You think that would be better when comparing?
Anyone? I have had this up for awhile now. Want to know if this can be done in blender.
So the assets used for the book are from the original writer of the book or another developer? Checked amazon lately and seems like it got mixed...
For examples of how to get a game to work, does it cover a fps, third person shooter, or 2d.5 game?
While this isn't the first time I mentioned this, "Unity iOS Game Development" anyone? Theirs no reviews on it, and it's been out for more then a...
Meant tutorials that were free. Not 3 or 4 free videos.
Is there a way to do this without python code? I don't want to add more polygons then I need to.
Anyone??
Recently got to setting up iOS exporter on new computer along with unity 3.5. Though, I would like to know what other users on this forum think...
What about other chapters? I'd have in mind of getting the ebook version since it's cheaper then the physical version, but I do think it would be...
Given your personal experience with this book, how much does it cover? In terms of making a game with menus, controls, gameplay mechanics iOS...
Correct me if I'm wrong but that does or does not mean you would have to deactivate the ios basic license? Omniverse, what do you mean then?
Downloaded both of the tutorial packs from asset store. However I get ImportFBX warnings and 2 joystick.js errors? For the joystick, would this...
So what your saying is iOS basic exporter license has no DRM?