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Thanks for your response. I tried using streamingAssets, since I'm building for android I used UnityWebRequest to retrieve the file. I then found...
I have an inventory saved as an xml file. On start I load it up, then when a item is picked up in the game world the file is updated accordingly....
Ohh, it was that easy. Thanks.
I'm trying to make an inventory system: a list of items is stored in an xml file, on game start the list is loaded up by an object and then the...