A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
It just started working again without any steps taken on my part. Assuming this was a server side issue. Terrifying to know that such a think can...
I'm also unable to login to the Unity Hub which is stopping me from opening any of my projects. How can I get up and running again quickly? This...
Could really need some insight from anyone knowledgeable about these settings, please
Ah yes, it is there in the 3D URP project, it can be seen in the screen shot above. But you can also see that the drop down is not available in...
I have a Global Volume in both projects with a Tonemapping property, but it is disabled in both projects as well. Where can I find this light...
No I'd like to actually enable the Lights Use Linear Intensity and Lights Use Color Temperature settings. Here is an image of my scene in 2...
My project originally started as a 2D project using the built in renderer, but over the years it has morphed into 3D and then started utilizing...
Finally found the answer in a random post. This REALLY needs to be added to the documentation as it is absolutely not intuitive. To bind both...
Figured it out and posting the results incase anyone else ever needs this kind of thing public void AddForce() { _rb.AddForce(Force *...
Hi, I'm working on a Top Down 2D game which uses physics to propel and bounce objects around the scene. However, I admit I'm no math wiz, so I...
This is exactly what I'm trying to find out, anyone? OP?
I'm attempting to make an explosion effect similar to Toon Link's bomb attack in Super Smash. I am using VFX graph and URP. I have one graph setup...
Thank you so much!
What do you mean? Turn off gzip compression where? where is enable fallback?
@obsidianz I did end up finding a work around, but it feels hacky. The game objects I have which I wish to be clickable actually do have Canvases...
What is the way of calling a method on an object that is clicked when using the new input system? In the past I could just have OnMouseDown() or...
Thank you very much! I'm sure with enough analysis of this source code I'd be able to pull out the formula I need to predict just how far a given...
I'm looking for details on how the Friction Joint works when it is used to apply "friction" to a Rigidbody2D. I'd like to be able to predict the...
This sounds like a great place to start, thank you very much!
I'm attempting to make a project that, when built, can be opened in VR mode or non-VR mode. I would like players to be able to launch the game in...