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Okay, I'm currently using GameServices.Instance.LogIn(); As you've mentioned above. Then I went to that location you described in my project -...
Thanks for your reply, your answer worked - I was wondering why it doesn't say exactly that in your documentation here?...
Hey there, I'm using your plugin and something seemingly very simple isn't working: [ATTACH] I have "using UnityEngine.Events;". I have...
I tried removing most things from the scene and it still didn't work. Even tried to minimise the max depth to like 600. Still the same....
I tried using two cameras that render to different depths, and it works when I run it in editor, but when I build to my Pixel and run, the left...
Hi there I'm building a game with a far view (about 3000 units), and am experiencing z-fighting with elements that aren't even touching. They...
Bump... Noone knows anything about this?
Hi there, I googled around and couldn't find an answer to how to get the laser pointer to only work with select layers - is that possible? Thanks...
Hi, I've tried to use these best settings, but struggling with what @Tuitive said about shadow settings - I have one directional light in my...
Hi guys. I'm having trouble building to APK, the error is (further console details at the bottom of post): Build faiure Unable to list target...
Hi @Jesse_DuBord, I've been cracking my head against this problem all over the internet and haven't been able to find a solution. I'm using 5.6...
Hi guys, I've been trying to get to dev Daydream content on the 5.6 Beta, and have been getting this error when I run the demo scene: "To use the...
Hi there, so I followed these instructions (https://blogs.unity3d.com/2016/09/22/daydream-technical-preview-available-now/) but instead of the...
After having done some Vive then getting into a Daydream, the lack of motion when my head moves positionally feels quite off. Is there any reason...
Great, thanks for the explanation!
Hi! What are the practical differences between the Technical Preview and the Beta? Are there implications for the future in terms of learnings or...
I got onto 5.4 and it worked just like you said, thanks! :)
Has anyone had this work for Vive? I followed these steps with SteamVR + Vive: > Player Settings > Virtual Reality Supported > Go to a camera >...
Hi there I'm playing with player scale by scaling the camera rig's scale, but there's a limitation to this in that the scaling happens rooted to...
As the title - how do I access the microphone on the Vive? I can't find specific documentation... Thanks!