A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I aggree, it creates many complexity and mess
Hello, Its done with using a delegate that sets these weights in an awake method subsrcibing to a network variable's onValueChanged event. Its...
Thank you code smile! you saved my life I found the issue and solved it. After synchronizing rootMotion vector via server rpc() raycast worked...
I have the same questions, for some reason I guess, my characters can not shoot them in the proper poses. have you come up with any solution?
I am using a character controller and synty's third person shooter movement which moves character with animation and root motion. Is this because...
Hello, I even removed layermasks to make sure that its "hit"-able, then I check with debug.log(hit.collider.name) It gave the true answers even...
Hello dear unity officials, I am developing a third person shooter game using netcode for gameobjects. However, I have the issue where client can...
I am getting this error without any further information please help. [ATTACH]
This video will definetly be helpful, check it out [MEDIA]
Hello, I am developing a TPS game using netcode. Aiming made with animation rigging and I added ClientNetworkTransform component to every affected...
Hello, I can be said as a newbie in game development. I am making a third person shooter game using netcode for gameobjects. My characters using...
Hello, I have a script that spawns an object, then uses a method from a different script to equip() that weapon. I tried to implement a...
codeMonkey replied me @Gleeno we should also synchronize the weight values accross the network. I will share a script that does this, as soon as I...
Hello, In my game, players use animation rigging for aiming & looking at objects. However, players can not see each other in the right pose,...
I still have the same issues. What should I do in the following video my character animations does not sync. I do animations on two animators, one...
How did you damage other characters, I am using raycast system to shoot, should I make it a ServerRpc() for damaging other player, or what can be...
1st part is solved by creating a new parent object that does not affect camera or objects'rotation. Still waiting answers for second problem though
Hello, I am making a multiplayer game. Through the development process I am trying to learn netcode for gameobjects & networking principles. In...
I am now making this in that way and try to disable the objects for non-local players. Do you have any advices or advancements through the process...
Hello, I created an empty gameobject under player for camera and cinemachinefreelook. The problem is, whenever new player joins, it only uses the...