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It's beyond me why this always stops working but email notifications for this thread have once again stopped. As I've mentioned before a direct...
If you uncheck autoLoad and call the Load method when your terrain is finished loading you should solve your problem.
It's now provided with the mapity package.
Are you setting it in the inspector or through code?
WIP shot of the new map sample using the new Unity 5.5 line renderers. [ATTACH]
We can look into adding rotation support.
Just want to say thank you to each of you helping each other out. Once again I can only apologise for the delayed responses. While posting on the...
Hi, Sorry for the delayed response, forum notifications seemed to have stopped so the emails were not forwarded to us. We're not deprecated, but...
Hi, Sorry for the delayed response, forum notifications seemed to have stopped so the emails were not forwarded to us. Zoom level controls the...
A new update will be submitted to the store which provides a fallback URL in case the primary URL fails and also includes a fix for terrain...
Just to let you know, it looks like the overpass api url has changed to: http://www.overpass-api.de/api/xapi_meta? Enter the new url in the...
You should find the tags on a node, take a look here:https://wiki.openstreetmap.org/wiki/Tree
There probably won't be enough of a node density for a tile per node, so you'd have to fill an area with tiles instead, but yes loop through and...
Hi, This image shows the data available from mapity in blue. [ATTACH] Bodies of water are defined by an enclosing area as are parks etc....
There are a few ways this could be achieved. Roads: Mapity provides roads as a list of positions( Vector3 ) so it's compatible with a lot of line...
Replied to in email. Feature added to next version of mapity.
You can get the world position of a map node so you can position a 3d model on it.
1) Map-ity provides data about all of it's map nodes( a single data point on the map ) http://wiki.openstreetmap.org/wiki/Node 2) Mapity provides...
Can you provide the coordinates of a problem area for us to test and perhaps some sample code, we'd be happy to look into any issues. I believe we...
Have a look at this function in our sample code: private static void GetTextures(BuildrData data). You can change the textures in this file:...