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Oh yeah I should've explained all of this better. There's 4 objects that I'm trying to use to calculate the end point of one. There's the enemy...
Don't get me wrong, I know how to find the mid and endpoint between two objects from last year Geometry class, but using the same tactics doesn't...
So after about 2 months of work I finally made something worth sharing! Would be cool if you could check it out....
So I'm guessing it isn't normal for WebGL games to work fine when in Unity's player but not any other website? I've tried multiple websites and...
So I recently upgraded my unity to 2019.3.5f1 and I'm getting tons of weird issues. I finished building a game (which thankfully worked) but it...
It is, but even if I don't destroy the object it doesn't play.
Yeah the effect is public and is set in the editor. Maybe the problem is that the particle itself is a child of a prefab
I've tried a Debug.Log() line and it worked. Also, none of the enemies' health starts at a number that's divisible by 20 to avoid the 0 problem....
I don't know if this issue is a script error or not but this seems to be the closest thread to particle issues so I'm still gong post this here....
So while trying to script something that could check how many prefabed game objects have been destroyed from the spawner script, I came across an...
Ooooooooooooooh that makes more sense. I didn’t know that it was trying to reference another script :P
I'm pretty stuck right now. My code has been doing some weird stuff and giving me error message after error message. I've been able to figure out...
*face palms* thanks!
So I'm making a blaster where you can visually see the bullets travel while also using raycasts. I don't know how I was able to use tutorials and...
Holy crap I didn’t expect all of this! You don’t know how grateful I am...I’ll try to use all of those tips throughout the making of this game
I was doing + 1♂️♂️♂️, thanks
Thanks for the advice, but how exactly do I do this. I’ve tried changing the value of bulletCount itself but that didn’t work. Is there a way to...
So I'm trying to make a blaster weapon by making a duplicate of a prefab instead of rays. I finished the code but the error above keeps appearing...