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Ok, I've found a workaround. I looked for code changes on UI's Bitbucket repo and I found that in Unity 5.3 TouchInputModule was depricated in...
Same issue here. "Navigation" is disabled. Started after I updated my project from Unity 5.1 to Unity 5.3
Thanks for the response, Stephan. Pixel perfect is of course disabled, and as I wrote ContentSizeFitter is disabled after calculations. Profiling...
Can anybody explain me how to make before-mentioned mulitcanvas trick right? I think I got it working in Unity 4.6, but now I'm using Unity 5.3...
Not fixed in 4.6.7f1
Hey Gamba, 4.6.6p3 actually fixed my problems.
Same for me on 4.6.5 and 4.6.6 releases. Will try 4.6.6p3 soon. P.S. I think it is related to new batching algorithm: Drawcalls go up with the...
Still waiting for an in-depth post.