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nvm I got it public CinemachineTargetGroup ctg; public Transform[] theTransform; List<CinemachineTargetGroup.Target> targets = new...
What do you write in "//...manipulate targets" ? I'm trying to set them to transforms, but your example doesn't really help. I'm not sure if a...
wrong title. delete thread..
The problem is the controller only stops working while I'm using Unity. I can use it on steam for hours and hours, but for some reason Unity...
Sometimes my "joystock" disconnects and is not re-read by unity. it comes up null in the console as Joystick reconnected (""). It's not some...
might be random, but shader graph using Hd pipeline isn't shwoing the animation result on the preview. kinda annoying.
I got this error when opening an empty project and importing unity's own book of the dead scene in 2018.2
the initial link has a project that isn't compatible with the unity of today, and the one posted above my comment links to a channel that doesn't...
use a coroutine to check if anything is in the array before continuing. Like kiupe says, its an error that happens while the animator is in...
This comment is made considering that by "editor" you mean the inspector. I'm suspecting you selected the prefab in your assets, and then tried to...
"Whenever i try this, the prefab doesn't have the transform but the object does." Not sure what you mean by that, but prefabs can only store...
I'm using this as a reference: https://docs.unity3d.com/ScriptReference/ParticleSystem.CollisionModule-collidesWith.html but var collision =...
I call it from void OnParticleCollision () and it works perfectly. But on a script where i reference the component and run ParticleSystem.Stop(),...
It's such a weird way to account for things. Could have all been averted if they gave us a simple boolean "use as button", instead of dealing with...
And how is it possible that an axis changed on a button that has a name that belongs to the other player, somehow effects the other player's...
honestly, Unity, I'm sick of your crap. I had the *DPAD* working perfectly in my game. It's two player so eventually I threw on another...
I don't understand, why couldn't this just be left to the public? If anybody makes any money using it they'd for sure get back to the author, and...
if there are any noobs scowaring the internet like me because the animator clips aren't playing forwards and backwards based on the animation...
Why can't I have sprite changing information in an animation file but also change the sprite via code? IE: I have 3 anim files. anim1, anim2,...
I'm running 5.2.1 and Social.ShowLeaderboardUI(); shows the "tap to rate this game" (top left) and Like Button to the right of that. Below are the...