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I have been working with someone at Unity to replicate the issue but after many efforts, no luck. I have actually been using this computer since...
Thanks for your reply LeonhardP!! I used the bug reporter and the case # number is (Case 1035380). Please let me know if you need any more...
Hi all, there is no way for me to do a bug report because I cannot get to the bug reporter in Unity 2018. Since installing Unity 2018 (currently...
Thanks Gregoryl. Somehow I didn't realize that there was a timeline forum. Sorry about that!
Hello, I was wondering if it was possible to modify an infinite clip created in timeline by code. I'd like to be able to generate a clip...
Ah! I switched to DX11 and it works again. Does this mean that you dropped DX9 support in this version?
I am still investigating this. After I import, it seems to throw these errors only after I load a scene that was using Prism. I tried removing...
Hi, I upgraded to version 2.4 and now I get a whole bunch of errors. Line 1249 of prismeffects.cs PRISM is not supported on this platform or...
Hi Carlos, Thanks for the explanation. It worked fine in a new project in 2017.2. After that, I reimported the package again in my old project...
Hi Carlos, Thanks so much for your reply. I changed that setting but it wasn't doing anything. Stars/billboards were not showing regardless....
Hi Carlos, I got the newest version of SGT (moving from 3.3.6 to 3.3.8) and suddenly my elliptical starfields are not showing any stars or quads....
Hi, I just wanted to say thank you for making these awesome shaders and for putting the time and effort to keep them up to date. I am looking...
Version 2 sounds very promising. I will wait until it is out as I am not into a hurry. I am looking forward to it!
Hi Dan, I just purchased it and imported it to my project but it is causing this error with my own scripts because I also have decal scripts of...
Thank you for your reply Dan, I really appreciate it. I understand better how it works now and I think you are right about ditching that...
Hello Dan, I am very interested in Dynamic Decals as it looks great! It would be for a mobile game that is in forward rendering but I would...
Hi Darkcoder, Thank you for your quick reply and the log changes! I don't mind waiting for the asset store, but if it is not much trouble for you...
Hi Darkcoder, I am wondering if the new version breaks anything because I updated before reading this and am using Unity 5.6.1. It seemed like...
Hello PhannGor! I would really like to test this in depth and leave a review if there are any vouchers left. In my game, I am currently using...