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How can I stop picked items and destructables from respawning when the player re-enters the scene? (perhaps from another room)
Would like to see some examples of the cel-shaded clouds!
Is this in the plan yet?
Is it possible to enchant, gem and modify items? It would essentially be the same as a coin pouch item that already exists (an item with its own...
There are many methods indeed. Another World (1991) actually used this method to create flat 2d pixel art from polygons. It was ahead of it's...
As per the tutorial if you move left/right it changes the value of MoveX which is used to set the correct animation. Each animation is a blue dot...
That makes sense. As for solutions, Corgi has a one way platform. If this was ever implemented for TopDown then we could just slap a one way...
I noticed you clicked on the moving platform and then again on the destination, and used the Navmesh link from the moving platform which was only...
People with ultrawide screens, ultra HD and other configs constantly run into problems with games so complaining is their default response to any...
Overall, happy with the asset. It's not as mechanically polished as the games that seem to have inspired some of the demo scenes such as Enter the...
I thought this engine was a custom movement solution (using raycasts like the corgi engine), rather than simply using standard unity physics....
Upon purchasing and downloading, not much worked. I followed the documentation and eventually got it working. One thing I noticed in the videos is...
This seems like a good solution for stretching (and also zooming). Could this filtering be included as an option in the package?
Don't use a pixel perfect camera. Instead write a shader that samples the texture for each pixel drawn on screen. If the sample is 100% one colour...
Any plans to support Ortho in future?
I bought an asset for this but happy for it to be in the default package. Excited for retro advances. And on that note, when will auto tile sets...
Would this asset be suitable for a "mount and blade" or "kenshi" style game? I noticed an RPG camera so this leads me to think there has been some...
Not sure why this doesn't have more interest..
Wall jumping possible?
Nice work! How does this compare to https://www.assetstore.unity3d.com/en/#!/content/19088 ?