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Paying for service, here. Originally, I was going to try to use .MAC. However I ultimately decided to set up a dedicated Apache server and use...
aNTeNNa trEE: I checked out your scene and we're doing pretty much the same thing. I tried having 3 cameras, 2 with different blurs, and they...
I've tried this as well, and the blur effects don't appear to stack on my machine. I'd link to my web player, but it's a work-in-progress for the...
I use Modo for Modelling / Unwrapping and ZBrush for texture work. The Unwrap tools in Modo are a true dream...I spend my time defining uv splits...
True. Dynamic shadows would be a great addition to Unity. There are some ways around this that I'd like to see if Unity can...
You don't have to bake lighting into textures, but you can. You can also let Unity light the model's vertices...that would be the per-vertex...
Parallax Mapping doesn't actually displace geometry, either. But it does provide a greater illusion of depth than Normal Mapping by occluding...
Also consider these sites: http://www.learning-maya.com/ - Start with 'Tutorial Links'. The rest of the site is great, and chock-full of links...
Using 1.2.1 with a 6800 GT: Basic Outline and Lighted Outline don't appear to work properly.
Hey, once my girlfriend gets her new MacBook from work, then I'll steal HER cinema display. :lol: Still, help me kill some trees OTEE!!! -Gary
It's all in how you approach it, and I'm pretty sure Unity would be up to the task...but it can be a daunting task requiring a LOT of initial...
Thanks, Guest! Whoever you are! :lol: Edit: Now that I have gone to the proper front page, instead of the forums, I see it there. :oops:
Is there an easy way to get a printable version of the Script / Component reference (like the Manual PDF?). I'm trying to kill some trees and...
Around Christmas-time, there was a file posted for use as a box / CD label for Unity. I believe after the forums went kapput, this file went with...
Thanks for the link, adshead! In all fairness, it looks nice enough. The problem is, being able to make OS X builds and having an editor that...
Agreed, and I should've added those 'gotchas'. My rough modelling workflow is: -Quad model -Double-check the triangulation -Tune triangle...
Is it possible that you made the change while the game was running? Stopping the game could revert it to its previous state. -Gary
Something else as well, I noticed 2 things in your image which I've highlighted in a draw-over: 1) You have some 3-sided patches and some 'bad'...
Ah, sorry. Didn't know to what extent you were asking. If you're looking for something like the XCode Interface Builder, no.
Antonios: It's fairly easy to do both. Since a good interface is mostly about simplicity and usability, the Race Car Demo gives a good taste of...