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The main package I currently use is Puppet2D with the unity animator: The vast majority of the animation is done driven via the IK controls at...
Any plans for squash and stretch or Free From Deformations (like puppet2d or spine) in 2d animations or do I need to roll my own? I really want...
Thanks @rustum - Question: Are there plans for Squash and Stretch (deforming) for unity 2D bone animation (similar to puppet2d or spine)? Overall...