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Fixed it, now I have script on parent transform, which remembers relative transformation to child transform and he teleports articulation instead.
Hey, question about .TeleportRoot(pos, rot). I have this code: public class TeleportArticulation : MonoBehaviour { ArticulationBody body;...
https://github.com/Unity-Technologies/articulations-robot-demo
He always posts updates in this thread, I believe, it could just be other updates not related to articulations, I believe.
Yes, same, I and my coworker tried 2020.2.0a13 and we got furious with VS. Scripts do not regenerate, debugging functionalities is non-existant,...
Awesome news :D! So multi-bodies are now possible!
Hello, just want to warn you, Articulations itself already work as a PD system. So you are now dealing with PD on a PD system. For answer #1,...
Ok it seems I fixed it, I had one prismatic articulation on top which seems to be causing 'vibrations' of some sort, now whole body does get to sleep.
Hey, I still get weird bug, where physics just doesn't stay still (articulation body doesn't sleep). Is there any chance you devs can check it?...
Wow like the eyes dude, lovely :D
Understandable, it's quite a undertaking and I know Unity isn't intended for robotics originally.
Hi, we are using heavily modified https://github.com/Xamla/ROS.NET but due to async/tasks the sending of messages is very unordered and slow....
Native ROS implementation (roscpp) would be enormous benefit to robotics ROS community :).
Glad to hear that :).
Thanks. Patch friction only works with Articulations, all others crash the Unity. This is why I asked. Didn't knew there were even more options -...
Happy to hear this articulation & old joint is WIP, it opens more doors for robotics.
Of course it helps a ton, thanks!
Any chance for other friction models?
It's caster wheel. SphereCollider - Revolute Articulation (wheel axis) - Revolute Articulation (caster axis) - Prismatic Articulation (a bit of...
@tri-quad Yep, what CodeKiwi said. Structs are copied every time, classes are not. Modifying struct in one place does not reflect changes in...