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I am using a navmesh with agents to calculate paths in fairly large map. I am not using the agent's movement, just SetDestination and then just...
Hi! I've been trying to use the Fragment component with clusters. It works great without clusters or when testing it with primitive shapes, but...
Thank you so much for the reply! We merged them via script before baking as you suggested (taking into account some of the caveats mentioned here:...
Hi! We were trying to see if it is possible to combine two different fbx files, both with the same bone structure and naming convention, but each...
For the last few weeks we've been experiencing some crashes that happen only when testing our builds (never while playing on the editor) at...
In case anyone ever find themselves with the same problem, what I ended up doing was following the advice from this article:...
Hi, I have been trying to find a cut-out shader that supports casting and receiving shadows. I found a couple of shaders that fullfilled the...