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You could implement an edge detector in a shader instead of OpenCV, but you'll still just have an image in that case. it could be marginally...
Expanding on 1, the default quality settings (look in Edit > Project Settings... > Quality) have shadows disabled. You can enable them, but vast...
Hi. VSP has been generally great, but I had a question about a particular use case. Overview of what I'm working with going in: - I have a large...
I've been using the "one camera reprojected onto multiple displays" approach recently and can vouch that it made a big difference in performance...
I started testing Suimono in a simulation project recently and am liking the results so far. This might be out of scope for you, but I was...
Have you considered simply using larger colliders?