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Currently I am writing a new base with 3D tools for the game. The game is now possible to add USER CREATED CARS(like using 3dsmax), using the 3d...
Which window? =S
Ya, it is basically the same, studio setup:)
Just as I said before, it has both rF2 mod and Standalone game version with our own physics coding by using the same multimedia contents(car...
No, it is not open sourced.
http://www.youtube.com/watch?v=Bo1vscf8MCU New trailer of the game
This project is the game version of my rFactor mod. The development build has been frequently shown in the public in HK. With that kind of...
The cockpit textures are huge, something like few 4096 textures. The engine sounds are newly scripted. Unluckily gaming industry is suck in...
[media] new video
some new previews of the game.
[IMG] [IMG] some more
[IMG] [IMG] [IMG] [IMG] Some screenshots of my One-77 GT500 race car.
It's just 1 directional light with the HDR rendering plugin.
Lot's of parts are simulated in the physics, and actually the whole setup can be changed. You can adjust the splitter and the wing in the game,...
no web demo, as I found that it's basically impossible to run it on the web at all, and the game is designed with a Logitech G27, so the keyboard...
2 new previews.
just 57xxx tris for the whole exterior LOD.
Ya, and only the compiled version will be released to the public, and for free of course. I guess I will release it in late June to early July...
The game itself will be released to the public for free. And no source code will be sold.
The game is updated for a lot.........and now it is equipped with gtpdz's HDR plugin.