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Hi everyone, So I'm having issues right now uploading to CCD and trying to log into the dashboard. My issues are a bit different from OP: {...
I could make it work if I add "-ld64" to the "Other Linker Flags" to the UnityFramework target of the generated Xcode proj
I'm still getting the issue after update to .10. Here's the Xcode log: Assertion failed: (false && "compact unwind compressed function offset...
Hi, I'm still getting an 'invalid invite' for Discord. I tried your suggestion and I couldn't resolve nor force resolve. The log for the...
HI, I tried but the Discord invitation link expired. CommandInvokationFailure: Gradle build failed....
Hi, I can't build for Android. I tried to force resolve but didn't fix it. I tried a few suggestions over the internet too, but nothing seems to...
Hello, I'm developing a text chat and we need to give support for multiple languages, like Japanese, simplified and traditional Chinese, English,...
Hi @Krull , I'm trying to run ECM2 at Unity 2022.2.2f1 and 2022.2.3f1 (both silicon) and I'm getting this issue: [MEDIA] I don't think that's...
Hi @Gregoryl , thanks for the reply! I finally solved it yesterday using the height strategy (from a custom collider extension): Instead of...
For some reason, my print with the Binding Mode didn't upload properly. Here it is: [ATTACH]
I could write that companion script for sure, but my question is about how can access and change that rotation. In the video there are 2 pieces of...
Hi again @Gregoryl, So during my implementation, I found another issue. Please, have a look at the video below: [MEDIA] That's the scene view....
Hi @Gregoryl , thanks for your reply. After a few more tries and errors I managed to copy and paste, exactly the way you said. I'm planning for...
bump. Someone from the Unity team could help me, maybe?
Hello everyone, I need to add some modifications to Cinemachine Collider and I tried duplicating (and of course renaming) inside the package and...
Thanks! After long debug hours the issue was that I was using Cinemachine I it was missing the bridge. =/ But after implementing the bridge it...
Hi, So I'm having issues trying to make the right stick from Xbox One Controller works. I tried with 2 Xbox One controllers, tried in a Windows...
Hi @Krull, I have my game fully implemented with ECM 1 and I used a custom solution for a lot of stuff. Is there a doc with migration...
I'm stuck at this version for my job's project. Does anyone know if it will run normally on the new macbook M1? Or at least satisfactory?
Hi again, Trick question: Is there anyway that I can use Motion Controller without ActorController? I would like to use another character...