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Yes, in fact, that's what I did. Thanks
Hi, well I had to upgrade my ad package from 3.6.1 to 4.4.2 and I'm having problems. Id like to call a rewarded ad but from my main game script...
Thank you so much, I saw that in the editor (services), the test mode was not checked, but in my script, when I initialize the ads, the order was:...
Hello everybody, for a long time I had Unity Ads V 2.3.1 integrated in my app and since on some devices my app crashes on launch with the...
Hi Florian, please read our conversation it's regarding to the payment. Everything is working.
Ok, these are the errors: ---------------------------------------- NullReferenceException: Object reference not set to an instance of an object...
Hello again Voxel, One question: What version of the Unity editor are you using? I tried your IAP 4.9.2 on an empty project and I get errors when...
Ok, with TMP it's ok. I've never used it but I can learn.
It's of a friend of mine :). Ben http://www.bencasabianca.com/
Yes, you are right, but I need at leat to update to 2019.4 editor to upload the new app update to the store. If I change to the latest editor...
Because to update the App and comply with Google App requeriments I have to update my Unity editor to at least 2019.4 but in this editor versión...
In this video you can see how is it now with GUIText This is the effect that I need but with UIText. [MEDIA]
The name of the game is in Google play: Space Conquest 3D The only thing I want is to have the same effect that I used to have when I was using...
It's an UIText
It still doesn't work...now I have a mess with the text size...because every planet distance is different from the player. Also, texts don't...
Solucionado. Gracias de todos modos porque tu consejo me llevó a la solución. Seguro que la puedo perfeccionar pero al menos por ahora se comporta...
Hola de nuevo, he seguido tu consejo y efectivamente como que me estaba complicando la vida sin embargo aun no logro el efecto deseado. Hice lo...
Hi, is it possible to do the same as shown in the video but using GUILabel instead of GUIText? Thank you
No pillo la idea... podrías hacer un ejemplo en una escena simple con un cubo? y perdona es que yo y el canvas como que no nos llevamos muy...
Ya, lo que sucede es que el texto debe estar siempre en la posición del planeta y este se mueve.