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Looks amazing and will buy as soon as possible , congrats ! If I can give you a small advice , add (GI or Global Illumination ) in the asset...
Just purchased the asset and the performance is insane good job ! however on URP 11 there seems to be an issue with render textures rendering...
Then probably the HDRP version is not supported
[ATTACH] Im experiencing a similar issue , the system does not seems to work at all , i am currently on HDRP 10.3.2 is this know as incompatible?...
Yes it works but not on the latest URP version 10.2.2 with unity 2020.2 there are some shader errors thrown and the mesh is not rendering
Hello all , just upgraded to unity 2020.2 as it just got released out of beta and it seems that neither the shadergraph or shader are rendering...
It seems that Instancing and raytracing enabled are not working , is this a know issue ?
just purchased your asset and was wondering how would i create a mask for your maskblend_nl shader on a custom object
Just Purchased and i was wondering where to modify the RayMatrixSize for the directional light , a ho can a reduce the space between rays with the...
https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/upgen-lighting-hdrp-169744 There seems to be an Asset release...
I am also implementing the system in my multiplayer game and the issues is whenever i destroy the a player the system throws...
i am getting IndexOutOfRangeException: Index was outside the bounds of the array. EmeraldAI.EmeraldAISystem.Update () (at Assets/Emerald...