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Ok thank you for the info! I do see the upgrade discount there, so thanks for checking! Also had another question, you had a few rock placement...
Hey Rowlan, about to grab this asset, but wanted to check if the Prefab Painter works with Unity Splines, instead of what looks like the Yapp...
I'm getting this too on 2020.3.21f1
This is good news, I will ask them for some more info thanks!
Hi Guavaman. We have a racing game w/ remappable controls and users of Fanatec wheels are reporting that they can't remap them. On the supported...
It's not a reference to a previous question though, this is a new issue. I'll reply to the email now. Yes no blue marker handles are visible, so...
Hey Raoul, sorry I have your email response to get back to from a couple months ago but figured it might be easier to come back here. There's no...
Unity 2019.3.15f1 Ah I see, just thought it would be faster if it's on the Post processing stack instead of a separate file as I'm using the PPSv2...
Yes it's doing the Compare mode, so left is without it. Using the built-in standard pipeline(non LWRP/URP/HDRP)
I was using Beautify for the built-in pipeline and am trying to use the PPSv2 version with the same settings, but it doesn't seem to be working...
Yep it's on version 2.3.1 on Unity 2019.3.14f1
The Octave editor is causing a stack overflow. It'll work sometimes for a bit and then freeze up and crash the editor. But it freezes for very...
I found that reducing the framerate in the loading scenes (using loading async in my game) to 60 fixed it for me and some players, but if may need...
Ok noted, this issue is very rare but I'll ask about this. It's using auto-assignment, but choosing controllers might add complexity to the UI so...
Hmm, I checked and the steamworks backend is using following the best practices including disabling the Generic Gamepad Configuration and has...
I found that if you limit the framerate cap to something low in the loading screens then this error goes away Application.targetFrameRate = 30;
Sorry to bug you again Guava, but I have a player on Windows 10 who's Xbox One controller won't accept input and it's running through steam....
One thing that helped in 2019.2 was to turn on Vsync, These errors started popping up again after I updated to 2019.3 and all the latest...
Perfect thank you!!
Hey Guavaman, is it possible to detect if a connected controller is a racing wheel? Since there is a special racing wheel template, I'm hoping...