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Alright, I'll have a look into doing something from scratch using the physics system. Thanks!
Hi there, having lots of fun with your engine so far. I've got a little issue involving collisions. How would I best go about making objects...
"animation override controller", that was exactly what I needed! Thanks a lot :) I'll also take a look into the 'playables' thing you mentioned...
Hi all, I'm attempting to create an Animator Controller for all enemies (2D Sprites), with the intention of hot swapping out the animations...
I did not know that! But I'm not using "best fit" at all and I just checked over the prefab to be sure. I do have "rich text" checked on a lot of...
Windows (x86_x64)
Hello, I have a prefab that is my game menu interface that is displayed when pressing ESC. It uses Unity's new UI canvas components and every...
I'm wondering that myself, not sure what to do with it just yet. I've played around with hiding the walls on the outside by making them black....
Here's an update: I added walls all the way around the room, and scaled their height up a little. I have also adjusted the camera so that now it...
Thanks for the input! I'll try playing around with the camera and increasing the size of the walls. The right side of the room where the wall goes...
Hello! I'd like to get some advice on level design on the stuff I've done already. I'm attempting to keep things simple, the view is overhead and...
Hi guys, I need some help creating my menu screen. I don't need any code, but just on how I should implement it / what to use. I've attached the...
Just an update. I solved the problem by taking a look at the 3rd person camera script provided with Unity, here's the solution:...
Hi guys, I'm having a problem getting my camera to rotate around my player from a fixed distance whilst following the player. This is the code...
Hi, I've just put together a terrain object with some water and made a little island. I'm now trying to get the terrain to wrap around so that if...