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Any luck with a custom playable? What would be AWESOME is to have an opacity control in the activation track!
That's good to know. It'll make our engineers much happier! :D
Is there any profiling data regarding Timeline's impact on performance? I'm interested in both runtime impact and load times.
Is there an easy way to animate opacity for a mesh through timeline? I'm hoping for the ease of opacity animation in After Effects. I've tried...
Awesome, thanks!
1. New Scene - add VFX_Test to hierarchy 2. Create/Timeline/Timeline 3. Add track to Timeline, select playable 4. R-click in track, Add clip ->...
Thanks for the script! It does allow me to preview VFX, but it creates strange bugs with the lifetimes and rotation over life on child particles...
When I edit a clip's Blend Curves in the Curve editor, the changes don't "stick", and aren't updated in the Blend Curves window. Is this a bug?
The particle workflow in Timeline is so close to being awesome. The ability to scrub the particles within the timeline preview is a critical...
Do any of these systems include surface tagging?
The asset store says Requires Unity 3.5.3 or higher and I am using Unity 4.2 Pro. However when I launch FXMaker I get a series of script errors:...