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I did see that, but it's not really particularly useful for me--I don't wanna have to hand-edit UXML files or specify the sprites programmatically...
So I have an actual sprite atlas, just a single image from which other sprites are generated and can be expanded in the project view. Using the...
So I had some time to tinker around with this, but I was not able to get it to work consistently--I was able to get it working once, but I had to...
Thanks so much for this, much appreciated!
Since there doesn't seem to yet be support for world-space canvases, I have a very simple UXML file with just a textfield and I'm trying to have...
Bear with me here as this might be a little tough to explain: essentially, I have a tower defense game where there is one 'master' path through...
Figured it out. Needed to change the Action Type from Value to Pass-Through. Why, you might ask? I have no idea. Edit: Even though this now...
Hi all--trying to use this new input system, but running into constant roadblocks, hoping maybe someone can shed some light on this behavior....
Thanks for posting this, dude. It's amazing how broken Unity is, has been, and continues to be. Like, what the F***.
Thanks for the info. Should be a decent enough workaround for now--looking forward to the release of 1.1. Keep up the good work!
Hi all--just jumping into the new input system and I'm having a hell of a time finding out whether it's possible to set up the action map/bindings...