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@DavidMiranda Amazing, thank you so much!
Something broke in 2022.2: the asset will work correctly in editor/play mode, however it won't be displayed in build. I tested on a fresh...
For the sake of testing, I updated my project to 2022.2. Now all the scenes which had baked lightmaps look broken/misplaced and full of weird...
Thanks Sir! I watched the video, the guy was actually very kind and overall he seemed to enjoy the demo. I should probably thank him.
Hello, The Lies We Tell Ourselves is a first person psychological adventure game with light horror elements and a focus on subtle storytelling and...
Right, except it was obviously a joke...
Poor Greg Rutkowski should start spamming his artstation page with S***ty drawings made by a 5yo in MSPaint :D
@richardkettlewell That's good news indeed! Any chance we might see the fix backported to more production-safe releases? (2020/2021LTS/2022.1)
@guycalledfrank Hello there, i left you a message on discord, but it's probably better if i ask here instead. Are there any plans on implementing...
That's not a problem at all, thanks for contributing!
@Jmangles and @DwinTeimlon Sorry for bothering you, but would you mind to compile a full comprehensive list of changes/optimizations you did for...
@Sergi_Valls Sorry for necroing this thread, but has the small tool to convert clips you mentioned ever been done? I'm in a similar situation as...
After a winter break, i got back on working on a project originally on 2020.1 using i think URP 8.3. I updated the entire project to the latest...
Hello @Gregoryl , I apologize for necroing this thread, but having an option to confine perspective cameras to screen edges would be a really...
Indeed there are resources but I've started studying C# a week ago and i think i'm still missing so many steps. i tend to learn more quickly by...
Hello @ReynV To be honest, i guess what i was really looking for is a practical implementation of delegates so i can learn how they work :D
Hello, i have a possibly trivial question, but unfortunately my experience in C# is very limited and i'm struggling to find a clear answer. I'm...