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In Unity 2023.1.6f1, I am getting an error message for " 'OUTPUT_SH': Too few arguments to a macro call" in a number of SGT shaders (noticed in...
Unfortunately no, I didn't find a good solution. I haven't touched this code in 6+ months, so maybe a better approach is available now. What I...
Hi @Partel-Lang I have a newbie question regarding FBBIK. I am using hand effectors for position and rotation and I would like to limit the...
I'm still wrapping my head around UI Toolkit and so I'm wondering if I am approaching this problem from the wrong angle. I've created some custom...
The test case posted above is almost identical to what I was using, and also didn't work for me. However after a reboot the problem is gone and...
if I create class A : MonoBehaviour and class B : A, I cannot attach B to a GameObject in 2020.2b2. B does not appear in the list when clicking...
I've been struggling with this animation event problem for a few days, and I'm hoping there's a simple solution that I'm missing. I have a...
Hi, I'm using Rewired in a project where the player can pan the camera around. I'm envisioning using a thumbstick to control the camera with a...