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Thanks, I managed to figure it out. Another question: is there a way to save changes to the graph made at runtime?
I'm trying to concatenate chars to a string, how would I go about this? Right now I'm trying to use the StringBuilder, am I on the right track?...
A few questions about this asset: Is it possible for grid flow maps to generate overlapping floors? Could the upper/lower levels query the cells...
Does this currently work with the latest version of Unity, 2018.2.2?
That all sounds great; I'll look forward to it. I doubt anyone with a background in Java would have trouble with C#. I hadn't seen C# before I...
Just reposting this here as I saw you've active on this thread more recently. I know Unity notifications can be a bit spotty sometimes: Hello, I...
Hello, I have been contemplating trying to make something utilizing a hex map on a sphere and, well, your package is obviously suited for the...
I second this. It's definitely one of the more striking demonstrations of the package, and something I'm currently interested in experimenting with.
Huh; interesting effect. So, if I understand you correctly, you want to take an ordinary continuous animation and update your model with that...
That's pretty cool, man. You're catching some exotic fish in your ever-expanding net woven by IK powered robo-spiders.
Wasn't expecting that reference here! o_O If they've adopted FinalIK their animations must be to die for (Shakespeare double entendre) now! :p...
Sorry, I've been preoccupied the last few days, but thanks for the prompt reply. I figured it might be Unity 5 trouble; a lot of assets have been...
Hi, I just bought AnimFollow and it seems the demo scenes aren't working properly. In SceneAF Ethan is all twisted up and in both of them I can't...
This looks nice. It'd be great to have something like this that's actually supported.
Sorry, I thought I had followed up on this. I found the cause of the problem: apparently, having the ICanScript visual scripting library in your...
Hey, I looked through the manual and it sounds super impressive! Thanks for adopting my custom IK suggestion, too. I've been trying to work out...
It hasn't happened to me personally, but I've seen at least one asset author return to a thread after a hiatus claiming he stopped receiving...
It's been barely over a month since his last post. More likely, Unity's forums bugged out and stopped sending him notifications (I've seen that...
Unity 4.6.1f1 on Windows 8.1 x64. I'll try again to verify, but it definitely seemed like deleting that restored the framerate.
Finally got around to checking out this package and dang does it look comprehensive! There's something I'm trying to do that I can't quite figure...