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I'm having trouble getting Unity to render my substance how it looks in substance designer. Here's a side by side comparison image....
Is there a limit of one entry per person?
Looking at some of your entries. How is it even possible to have more faces than vertices?
I managed to finish my entry (minus the prospector character) before the deadline! Woo! Let me know what you think. [MEDIA] Edit: Forgot to...
Here's my official WIP: <iframe width="640" height="480" src="[MEDIA]" frameborder="0" allowfullscreen mozallowfullscreen="true"...
Decided to scrap the prospector character for time and poly constraints. So here's my true WIP of stuff that will actually be in the final product...
So I just found out about this contest 3 hours ago... Hopefully I'll have time to finish my entry. Here's my sculpt of the character that will be...