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Hi! I am new to shader graphs in unity. I was trying to make this energy shield that pulsates and displaces its faces using the sine of time. Here...
So basically, I was trying to make moving platforms. When I finished my prototype, I noticed that the movement on the platform is very wobbly:...
So I really want to make a 3d online shooter with a rigidbody controller. I don't use Photon or UNet, instead, I use custom-built package...