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Hi ExT-rus, Many thanks for your quick reply. Would be great if you could add support. You would also be the first one since neither OSCSimpl nor...
Hi ExT_rus, Many thanks for the trial versions. Things work very nicely in the editor on Unity on Windows 10 but when I try to compile for the...
That's a shame, but thank you for the reply.
Hi, Just bought OSCSimpl. I'm trying to compile for Windows Store (Universal 10, D3D) and I get the error: "The type or namespace name...
Hi Monoflow, Unfortunately, this doesn't work. Stripping the Timer/Dispatcher just leads to more and more compiler errors. Do you intend to look...
Hi, I need to compile to Windows Store from Unity (for Hololens). Would that work with OSC Simple? Or only with Windows standalone?
Hi, I need to compile to Windows Store from Unity (for Hololens). Would that work? Or only with Windows standalone?
No advice on this, Monoflow?
Ah, ok: my challenge is that I'm compiling for Microsoft Hololens and that requires that I compile for Windows Store (Hololens is basically a...
One more issue: so far I've compiled apps using UniOSC for iOS which always worked fine. I'm now trying to compile a Windows 10 app but I get...
Thank you, Monoflow. I think it may be a Unity issue: sometimes Unity does not pickup the Local IP address, even after a restart. Couldn't get it...
I'm on Unity 5.4.3f1 on MacOSX with the latest version of UniOSC. I'm sending messages from TouchOSC on my iPhone. I can get things to work with...
Thank you!
Hi, Are there utility functions in Unity to go straight from a 3x3 rotation matrix to rotation angles around x, y and z axes? Or do I need to...
Hi, I'm very green to Unity so please excuse my newbie questions. This shader is very interesting to me as I'm trying to create shadows in...
Interesting question. I am looking for some very basic examples of design patterns written for Unity just to get me started. For Adobe Flash, I...