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Hello, maybe I make some mistakes, but I don't understand why the switch routing behave so different. I have a simple cube with a rotation graph...
Here are the NullReferenceException...
Hi Raoul, my be i doing something wrong. When i place a intersection, the placing of intersections is still active after i placed one. I must then...
Hi Raoul, the sample work and i'm playing around with it. The static width from the side object is not so nice. It would be nice to adjust it thru...
Hi Raoul, do you implement the river feature as it is in v2 to v3? Now we have it as a side object with river bed etc. , but it's not digging the...
.. think it's point 2... they have changed something. I have tried it without skyshop and have the same results. But i found a little workaround....
Hi lars, we switched a project from unity 4.5 to 4.6 and now the billborads from the terrain trees are really dark, too dark. Do they have changed...
Thank`s, it was a clone of the global_classes.js script ;)
Hi jalapen0, you have to setup the splatmaps within the <RTP> settings, as i remember. Have a look at the video tutotials... greetings, Jochen
Hi Nathaniel, is TC broken with the actual beta 5.0.0.f1? After restart unity the TC window is gone... tia, Jochen ps: a pic of the errors attached
Hi Lars, don`t know if this is a Afs thing or is it more a unity problem ad all.. In the picture you can see it. Sometimes there are holes in the...
Hi Lars, i have managed it to optimize my trees with the simpleTerrainTreeIBL shader :). But when i use these trees with skyshop something strange...
Thank's for your reply, a stupid user misunderstanding of the different use of the shaders ;) Slowly i understand... jochen
I use the AFS Tree Creator Leafs/Bark Optimized IBL shaders
Hi Lars, i have a little problem to convert trees from unitys tree generator. I follow the doc, but may be i'm too stupid... See the pics, left...
Mmmhh, I changed to the Net 4.0 framework, as it shown in the link. But i get again the Compilererrors CS0241 .... It is Mono 4.0.1, Unity 4.5.2f1
Wish you happy holidays
Hi Tom, I tried to recompile everything and get a bunch of errors, see pic. I have import the package in a clean, new project, Win7 64bit with...
Thank's Tom, it works after reasign the camera script ;)
It`s windows 7 64bit and unity3d Pro 4.5.1f3 and a NVIDIA GTX780